Research on brain networks...▼

"If the brain were so simple we could understand it, we would be so simple we couldn't." –Lyall Watson

To truly comprehend how our brains are working may be too complex a task for any human, but similarly complex is the movement of leaves in a tree when the wind blows through it. Because the brain forms a complex network of about 86 billion interconnected neurons, there is an opportunity to model it with a limited number of simpler processes.

The graph below shows the network of neurons of a worm of only 1mm in length: the C. elegans (Watts & Strogatz, Nature 1998). Ideally one would also like to construct a human brain model as a collection of a few types of neurons. However in order to capture the full scope of a human brain improved imaging techniques are needed. In the mean time diffusion weighted magnetic resonance imaging techniques make it possible to model the brain on a coarser scale.

My research focused on modelling the brain on a macroscopic scale to gain new understanding of its large-scale organization. I received my Ph.D. in the Netherlands.

The human connectome▼

"The whole is more than the sum of its parts." –Aristotle

The term human connectome describes the connectivity matrix of the human brain. It has been coined by an influential PLoS computational biology paper by Sporns et al. in 2005. Since then several papers have modeled the human connectome on different scales with different connectivity modalities.

One focus of my research was to make a detailed topographic map of hubs, key areas in the brain which are believed to play an important role in the information flow of the brain. Together with my supervisors David Norris and Anne-Marie van Cappellen van Walsum I have completed this research and it is now published at PLOS ONE. Below you can see one of our main results: a hub map for the medial part of the right hemisphere.

Brain Subnetworks▼

"The more I see, the less I know for sure." –John Lennon

Looking at the connections of the whole connectome can be daunting. But even zooming into a subnetwork of the brain disappoints quickly with more complexity. In the background you can see one of those subnetworks: the structural connectivity in the visual network. You can also explore it interactively.

Family & Meditation▼

"The amount of happiness that you have depends on the amount of freedom you have in your heart."-Thich Nhat Hanh

I am very fortunate that I have a wonderful support system at home with my loving family. As my research is focused on analyzing connections I sometimes look at the world as a network interconnected entities: one big family. With the rising of the world wide web humans all over the world have become closer and closer to one another. Sometimes this causes more frictions than we are able to deal with in a civilized way, but also in real families harmony is not always given. And while people get to know each other better despite being separated by thousands of kilometers and are overloaded with conflicting information, it becomes increasingly more difficult to find refuge for mental peace.

Inevitably it sometimes can be a real challenge to stay well connected with oneself and with others. Meditation helps me to maintain a balanced perspective and I am happy that my family has this view in common. If you are interested in meditation you might want to look at my wife's mindfulness initiative: Hello Mindfulness.

The Game of Go▼

"Measure what is measurable, and make measurable what is not so."
–Galileo

It is a common approach in game theory that once we can determine the value of items which are at stake we can find optimal solutions for actors competing for those items. Chess is a classic game where game theory was able to help computers to play the game efficiently as the value of a position could easily be approximated by considering the value of the pieces.

In Go there is no easy way to determine how much a move is exactly worth as the value of a move is determined through the complex interaction of all stones. Humans are however very good at estimating the value of moves in the game. As a 6-dan player and Dutch champion (2003, 2004), I was very fascinated by how we could transfer expert knowledge to a Go playing computer program. Building on Thore Graepel's graph representation of the board, my master thesis showed how a program can learn connectivity: not as yes or no, but as a spectrum, since a connection may be cut in two moves or only in three. In 2007 I presented this in an invited talk at the Cavendish Laboratory in Cambridge, to David MacKay's Inference Group.

In 2016 AlphaGo, by Google DeepMind with Thore among its authors, beat Lee Sedol 4–1. Its neural networks learned to judge positions, first from the games of strong human players, then from playing against itself; a year later AlphaGo Zero no longer needed human games at all.

AlphaGo has no separate part for connectivity: whether groups can be connected or cut, its networks had to learn by themselves. In the end, AlphaGo is the accumulation of many such steps by many people, from pioneers such as Mark Boon and his program Goliath onwards, and of the knowledge of generations of players. I am happy to have placed one stone on that board.


Photo by Donar Reiskoffer

Get in touch...▼


e-mail: emil.nijhuis <@>at<@> gmail.com

Hi, my name is Emil H.J. Nijhuis.

I was a researcher in the field of neuroscience. I am fascinated by the human brain and the way it operates.

My research focused on different aspects of brain connectivity and plasticity.

When I am not thinking about science I am with my family, meditate or play a game of Go.

Contact Me